QUIC Working Group | M. Thomson, Editor |
Internet-Draft | Mozilla |
Intended status: Standards Track | S. Turner, Ed, Editor |
Expires: June 1, 2017 | sn3rd |
November 28, 2016 |
This document describes how Transport Layer Security (TLS) can be used to secure QUIC.¶
This Internet-Draft is submitted in full conformance with the provisions of BCP 78 and BCP 79.¶
Internet-Drafts are working documents of the Internet Engineering Task Force (IETF). Note that other groups may also distribute working documents as Internet-Drafts. The list of current Internet-Drafts is at http://datatracker.ietf.org/drafts/current/.¶
Internet-Drafts are draft documents valid for a maximum of six months and may be updated, replaced, or obsoleted by other documents at any time. It is inappropriate to use Internet-Drafts as reference material or to cite them other than as “work in progress”.¶
This Internet-Draft will expire on June 1, 2017.¶
Copyright (c) 2016 IETF Trust and the persons identified as the document authors. All rights reserved.¶
This document is subject to BCP 78 and the IETF Trust's Legal Provisions Relating to IETF Documents (http://trustee.ietf.org/license-info) in effect on the date of publication of this document. Please review these documents carefully, as they describe your rights and restrictions with respect to this document. Code Components extracted from this document must include Simplified BSD License text as described in Section 4.e of the Trust Legal Provisions and are provided without warranty as described in the Simplified BSD License.¶
QUIC [QUIC-TRANSPORT] provides a multiplexed transport. When used for HTTP [RFC7230] semantics [QUIC-HTTP] it provides several key advantages over HTTP/1.1 [RFC7230] or HTTP/2 [RFC7540] over TCP [RFC0793].¶
This document describes how QUIC can be secured using Transport Layer Security (TLS) version 1.3 [I-D.ietf-tls-tls13]. TLS 1.3 provides critical latency improvements for connection establishment over previous versions. Absent packet loss, most new connections can be established and secured within a single round trip; on subsequent connections between the same client and server, the client can often send application data immediately, that is, zero round trip setup.¶
This document describes how the standardized TLS 1.3 can act a security component of QUIC. The same design could work for TLS 1.2, though few of the benefits QUIC provides would be realized due to the handshake latency in versions of TLS prior to 1.3.¶
QUIC [QUIC-TRANSPORT] can be separated into several modules:¶
+-----+------+ | TLS | HTTP | +-----+------+------------+ | Streams | Congestion | +------------+------------+ | Frames +--------+---------+ + +---------------------+ Public | Version | | | Encryption | Reset | Nego. | +---+---------------------+--------+---------+ | Envelope | +--------------------------------------------+ | UDP | +--------------------------------------------+
Figure 1: QUIC Structure
This document defines the cryptographic parts of QUIC. This includes the handshake messages that are exchanged on stream 1, plus the record protection that is used to encrypt and authenticate all other frames.¶
TLS 1.3 provides two basic handshake modes of interest to QUIC:¶
A simplified TLS 1.3 handshake with 0-RTT application data is shown in Figure 2, see [I-D.ietf-tls-tls13] for more options and details.¶
Client Server ClientHello (0-RTT Application Data) (end_of_early_data) --------> ServerHello {EncryptedExtensions} {ServerConfiguration} {Certificate} {CertificateVerify} {Finished} <-------- [Application Data] {Finished} --------> [Application Data] <-------> [Application Data]
Figure 2: TLS Handshake with 0-RTT
Two additional variations on this basic handshake exchange are relevant to this document:¶
QUIC completes its cryptographic handshake on stream 1, which means that the negotiation of keying material happens after the QUIC protocol has started. This simplifies the use of TLS since QUIC is able to ensure that the TLS handshake packets are delivered reliably and in order.¶
QUIC Stream 1 carries a complete TLS connection. This includes the TLS record layer in its entirety. QUIC provides for reliable and in-order delivery of the TLS handshake messages on this stream.¶
Prior to the completion of the TLS handshake, QUIC frames can be exchanged. However, these frames are not authenticated or confidentiality protected. Section 5 covers some of the implications of this design and limitations on QUIC operation during this phase.¶
Once the TLS handshake completes, QUIC frames are protected using QUIC record protection, see Section 4. If 0-RTT is possible, QUIC frames sent by the client can be protected with 0-RTT keys; these packets are subject to replay.¶
The integration of QUIC with a TLS handshake is shown in more detail in Figure 3. QUIC STREAM frames on stream 1 carry the TLS handshake. QUIC performs loss recovery [QUIC-RECOVERY] for this stream and ensures that TLS handshake messages are delivered in the correct order.¶
Client Server @A QUIC STREAM Frame(s) <1>: ClientHello + QUIC Setup Parameters --------> 0-RTT Key => @B @B QUIC STREAM Frame(s) <any stream>: Replayable QUIC Frames --------> QUIC STREAM Frame <1>: @A ServerHello {Handshake Messages} <-------- 1-RTT Key => @C QUIC Frames <any> @C <-------- @A QUIC STREAM Frame(s) <1>: (end_of_early_data) {Finished} --------> @C QUIC Frames <any> <-------> QUIC Frames <any> @C
Figure 3: QUIC over TLS Handshake
If 0-RTT is not possible, then the client does not send frames protected by the 0-RTT key (@B). In that case, the only key transition on the client is from cleartext (@A) to 1-RTT protection (@C).¶
The server sends TLS handshake messages without protection (@A). The server transitions from no protection (@A) to full 1-RTT protection (@C) after it sends the last of its handshake messages.¶
Some TLS handshake messages are protected by the TLS handshake record protection. However, keys derived at this stage are not exported for use in QUIC. QUIC frames from the server are sent in the clear until the final transition to 1-RTT keys.¶
The client transitions from @A to @B when sending 0-RTT data, but it transitions back to @A when sending its second flight of TLS handshake messages. This introduces a potential for confusion between packets with 0-RTT protection (@B) and those with 1-RTT protection (@C) at the server if there is loss or reordering of the handshake packets. See Section 4.1.2 for details on how this is addressed.¶
QUIC provides a packet protection layer that is responsible for authenticated encryption of packets. The packet protection layer uses keys provided by the TLS connection and authenticated encryption to provide confidentiality and integrity protection for the content of packets (see Section 4.3).¶
Different keys are used for QUIC packet protection and TLS record protection. Having separate QUIC and TLS record protection means that TLS records can be protected by two different keys. This redundancy is limited to a only a few TLS records, and is maintained for the sake of simplicity.¶
Keying material for new keys is exported from TLS using TLS exporters. These exported values are used to produce the keying material used to protect packets (see Section 4.2).¶
At several stages during the handshake, new keying material can be exported from TLS and used for QUIC packet protection. At each transition during the handshake a new secret is exported from TLS and keying material is derived from that secret.¶
Every time that a new set of keys is used for protecting outbound packets, the KEY_PHASE bit in the public flags is toggled. The KEY_PHASE bit starts out with a value of 0 and is set to 1 when the first encrypted packets are sent. Once the connection is fully enabled, the KEY_PHASE bit can toggle between 0 and 1 as keys are updated (see Section 4.4).¶
The KEY_PHASE bit on the public flags is the most significant bit (0x80).¶
The KEY_PHASE bit allows a recipient to detect a change in keying material without necessarily needing to receive the first packet that triggered the change. An endpoint that notices a changed KEY_PHASE bit can update keys and decrypt the packet that contains the changed bit. This isn’t possible during the handshake, because the entire first flight of TLS handshake messages is used as input to key derivation.¶
The following transitions are possible:¶
At each transition point, both keying material (see Section 4.2) and the AEAD function used by TLS is interchanged with the values that are currently in use for protecting outbound packets. Once a change of keys has been made, packets with higher sequence numbers MUST use the new keying material until a newer set of keys (and AEAD) are used. The exception to this is that retransmissions of TLS handshake packets MUST use the keys that they were originally protected with (see Section 4.1.1).¶
TLS handshake messages need to be retransmitted with the same level of cryptographic protection that was originally used to protect them. Newer keys cannot be used to protect QUIC packets that carry TLS messages.¶
A client would be unable to decrypt retransmissions of a server’s handshake messages that are protected using the 1-RTT keys, since the calculation of the 1-RTT keys depends on the contents of the handshake messages.¶
This restriction means the creation of an exception to the requirement to always use new keys for sending once they are available. A server MUST mark the retransmitted handshake messages with the same KEY_PHASE as the original messages to allow a recipient to distinguish retransmitted messages.¶
This rule also prevents a key update from being initiated while there are any outstanding handshake messages, see Section 4.4.¶
Loss or reordering of the client’s second flight of TLS handshake messages can cause 0-RTT packet and 1-RTT packets to become indistinguishable from each other when they arrive at the server. Both 0-RTT packets use a KEY_PHASE of 1.¶
A server does not need to receive the client’s second flight of TLS handshake messages in order to derive the secrets needed to decrypt 1-RTT messages. Thus, a server is able to decrypt 1-RTT messages that arrive prior to receiving the client’s Finished message. Of course, any decision that might be made based on client authentication needs to be delayed until the client’s authentication messages have been received and validated.¶
A server can distinguish between 0-RTT and 1-RTT packets by TBDTBDTBD.¶
QUIC uses a system of packet protection secrets, keys and IVs that are modelled on the system used in TLS [I-D.ietf-tls-tls13]. The secrets that QUIC uses as the basis of its key schedule are obtained using TLS exporters (see Section 7.3.3 of [I-D.ietf-tls-tls13]).¶
QUIC uses the Pseudo-Random Function (PRF) hash function negotiated by TLS for key derivation. For example, if TLS is using the TLS_AES_128_GCM_SHA256, the SHA-256 hash function is used.¶
0-RTT keys are those keys that are used in resumed connections prior to the completion of the TLS handshake. Data sent using 0-RTT keys might be replayed and so has some restrictions on its use, see Section 5.2. 0-RTT keys are used after sending or receiving a ClientHello.¶
The secret is exported from TLS using the exporter label “EXPORTER-QUIC 0-RTT Secret” and an empty context. The size of the secret MUST be the size of the hash output for the PRF hash function negotiated by TLS. This uses the TLS early_exporter_secret. The QUIC 0-RTT secret is only used for protection of packets sent by the client.¶
client_0rtt_secret = TLS-Exporter("EXPORTER-QUIC 0-RTT Secret" "", Hash.length)
1-RTT keys are used by both client and server after the TLS handshake completes. There are two secrets used at any time: one is used to derive packet protection keys for packets sent by the client, the other for protecting packets sent by the server.¶
The initial client packet protection secret is exported from TLS using the exporter label “EXPORTER-QUIC client 1-RTT Secret”; the initial server packet protection secret uses the exporter label “EXPORTER-QUIC server 1-RTT Secret”. Both exporters use an empty context. The size of the secret MUST be the size of the hash output for the PRF hash function negotiated by TLS.¶
client_pp_secret_0 = TLS-Exporter("EXPORTER-QUIC client 1-RTT Secret" "", Hash.length) server_pp_secret_0 = TLS-Exporter("EXPORTER-QUIC server 1-RTT Secret" "", Hash.length)
After a key update (see Section 4.4), these secrets are updated using the HKDF-Expand-Label function defined in Section 7.1 of [I-D.ietf-tls-tls13], using the PRF hash function negotiated by TLS. The replacement secret is derived using the existing Secret, a Label of “QUIC client 1-RTT Secret” for the client and “QUIC server 1-RTT Secret”, an empty HashValue, and the same output Length as the hash function selected by TLS for its PRF.¶
client_pp_secret_<N+1> = HKDF-Expand-Label(client_pp_secret_<N>, "QUIC client 1-RTT Secret", "", Hash.length) server_pp_secret_<N+1> = HKDF-Expand-Label(server_pp_secret_<N>, "QUIC server 1-RTT Secret", "", Hash.length)
For example, the client secret is updated using HKDF-Expand [RFC5869] with an info parameter that includes the PRF hash length encoded on two octets, the string “TLS 1.3, QUIC client 1-RTT secret” and a zero octet. This equates to a single use of HMAC [RFC2104] with the negotiated PRF hash function:¶
info = Hash.length / 256 || Hash.length % 256 || "TLS 1.3, QUIC client 1-RTT secret" || 0x00 client_pp_secret_<N+1> = HMAC-Hash(client_pp_secret_<N>, info || 0x01)
The complete key expansion uses an identical process for key expansion as defined in Section 7.3 of [I-D.ietf-tls-tls13], using different values for the input secret. QUIC uses the AEAD function negotiated by TLS.¶
The key and IV used to protect the 0-RTT packets sent by a client use the QUIC 0-RTT secret. This uses the HKDF-Expand-Label with the PRF hash function negotiated by TLS. The length of the output is determined by the requirements of the AEAD function selected by TLS.¶
client_0rtt_key = HKDF-Expand-Label(client_0rtt_secret, "key", "", key_length) client_0rtt_iv = HKDF-Expand-Label(client_0rtt_secret, "iv", "", iv_length)
Similarly, the key and IV used to protect 1-RTT packets sent by both client and server use the current packet protection secret.¶
client_pp_key_<N> = HKDF-Expand-Label(client_pp_secret_<N>, "key", "", key_length) client_pp_iv_<N> = HKDF-Expand-Label(client_pp_secret_<N>, "iv", "", iv_length) server_pp_key_<N> = HKDF-Expand-Label(server_pp_secret_<N>, "key", "", key_length) server_pp_iv_<N> = HKDF-Expand-Label(server_pp_secret_<N>, "iv", "", iv_length)
The QUIC record protection initially starts without keying material. When the TLS state machine reports that the ClientHello has been sent, the 0-RTT keys can be generated and installed for writing. When the TLS state machine reports completion of the handshake, the 1-RTT keys can be generated and installed for writing.¶
The Authentication Encryption with Associated Data (AEAD) [RFC5116] function used for QUIC packet protection is AEAD that is negotiated for use with the TLS connection. For example, if TLS is using the TLS_AES_128_GCM_SHA256, the AEAD_AES_128_GCM function is used.¶
Regular QUIC packets are protected by an AEAD [RFC5116]. Version negotiation and public reset packets are not protected.¶
Once TLS has provided a key, the contents of regular QUIC packets immediately after any TLS messages have been sent are protected by the AEAD selected by TLS.¶
The key, K, for the AEAD is either the Client Write Key or the Server Write Key, derived as defined in Section 4.2.¶
The nonce, N, for the AEAD is formed by combining either the Client Write IV or Server Write IV with packet numbers. The 64 bits of the reconstructed QUIC packet number in network byte order is left-padded with zeros to the N_MAX parameter of the AEAD (see Section 4 of [RFC5116]). The exclusive OR of the padded packet number and the IV forms the AEAD nonce.¶
The associated data, A, for the AEAD is an empty sequence.¶
The input plaintext, P, for the AEAD is the contents of the QUIC frame following the packet number, as described in [QUIC-TRANSPORT].¶
The output ciphertext, C, of the AEAD is transmitted in place of P.¶
Prior to TLS providing keys, no record protection is performed and the plaintext, P, is transmitted unmodified.¶
Once the TLS handshake is complete, the KEY_PHASE bit allows for refreshes of keying material by either peer. Endpoints start using updated keys immediately without additional signaling; the change in the KEY_PHASE bit indicates that a new key is in use.¶
An endpoint MUST NOT initiate more than one key update at a time. A new key cannot be used until the endpoint has received and successfully decrypted a packet with a matching KEY_PHASE.¶
A receiving endpoint detects an update when the KEY_PHASE bit doesn’t match what it is expecting. It creates a new secret (see Section 4.2) and the corresponding read key and IV. If the packet can be decrypted and authenticated using these values, then a write keys and IV are generated and the active keys are replaced. The next packet sent by the endpoint will then use the new keys.¶
An endpoint doesn’t need to send packets immediately when it detects that its peer has updated keys. The next packets that it sends will simply use the new keys. If an endpoint detects a second update before it has sent any packets with updated keys it indicates that its peer has updated keys twice without awaiting a reciprocal update. An endpoint MUST treat consecutive key updates as a fatal error and abort the connection.¶
An endpoint SHOULD retain old keys for a short period to allow it to decrypt packets with smaller packet numbers than the packet that triggered the key update. This allows an endpoint to consume packets that are reordered around the transition between keys. Packets with higher packet numbers always use the updated keys and MUST NOT be decrypted with old keys.¶
Keys and their corresponding secrets SHOULD be discarded when an endpoints has received all packets with sequence numbers lower than the lowest sequence number used for the new key, or when it determines that the length of the delay to affected packets is excessive.¶
This ensures that once the handshake is complete, there are at most two keys to distinguish between at any one time, for which the KEY_PHASE bit is sufficient.¶
Initiating Peer Responding Peer @M QUIC Frames New Keys -> @N @N QUIC Frames --------> QUIC Frames @M New Keys -> @N QUIC Frames @N <--------
Figure 10: Key Update
As shown in Figure 3 and Figure 10, there is never a situation where there are more than two different sets of keying material that might be received by a peer. Once both sending and receiving keys have been updated,¶
A server cannot initiate a key update until it has received the client’s Finished message. Otherwise, packets protected by the updated keys could be confused for retransmissions of handshake messages. A client cannot initiate a key update until all of its handshake messages have been acknowledged by the server.¶
QUIC has a single, contiguous packet number space. In comparison, TLS restarts its sequence number each time that record protection keys are changed. The sequence number restart in TLS ensures that a compromise of the current traffic keys does not allow an attacker to truncate the data that is sent after a key update by sending additional packets under the old key (causing new packets to be discarded).¶
QUIC does not assume a reliable transport and is therefore required to handle attacks where packets are dropped in other ways.¶
The packet number is not reset and it is not permitted to go higher than its maximum value of 2^64-1. This establishes a hard limit on the number of packets that can be sent. Before this limit is reached, some AEAD functions have limits for how many packets can be encrypted under the same key and IV (see for example [AEBounds]). An endpoint MUST initiate a key update (Section 4.4) prior to exceeding any limit set for the AEAD that is in use.¶
TLS maintains a separate sequence number that is used for record protection on the connection that is hosted on stream 1. This sequence number is reset according to the rules in the TLS protocol.¶
Implementations MUST NOT exchange data on any stream other than stream 1 prior to the completion of the TLS handshake. However, QUIC requires the use of several types of frame for managing loss detection and recovery. In addition, it might be useful to use the data acquired during the exchange of unauthenticated messages for congestion management.¶
This section generally only applies to TLS handshake messages from both peers and acknowledgments of the packets carrying those messages. In many cases, the need for servers to provide acknowledgments is minimal, since the messages that clients send are small and implicitly acknowledged by the server’s responses.¶
The actions that a peer takes as a result of receiving an unauthenticated packet needs to be limited. In particular, state established by these packets cannot be retained once record protection commences.¶
There are several approaches possible for dealing with unauthenticated packets prior to handshake completion:¶
Different strategies are appropriate for different types of data. This document proposes that all strategies are possible depending on the type of message.¶
This section describes the handling of messages that are sent and received prior to the completion of the TLS handshake.¶
Sending and receiving unprotected messages is hazardous. Unless expressly permitted, receipt of an unprotected message of any kind MUST be treated as a fatal error.¶
STREAM frames for stream 1 are permitted. These carry the TLS handshake messages.¶
Receiving unprotected STREAM frames for other streams MUST be treated as a fatal error.¶
ACK frames are permitted prior to the handshake being complete. Information learned from ACK frames cannot be entirely relied upon, since an attacker is able to inject these packets. Timing and packet retransmission information from ACK frames is critical to the functioning of the protocol, but these frames might be spoofed or altered.¶
Endpoints MUST NOT use an unprotected ACK frame to acknowledge data that was protected by 0-RTT or 1-RTT keys. An endpoint MUST ignore an unprotected ACK frame if it claims to acknowledge data that was protected data. Such an acknowledgement can only serve as a denial of service, since an endpoint that can read protected data is always permitted to send protected data.¶
An endpoint SHOULD use data from unprotected or 0-RTT-protected ACK frames only during the initial handshake and while they have insufficient information from 1-RTT-protected ACK frames. Once sufficient information has been obtained from protected messages, information obtained from less reliable sources can be discarded.¶
WINDOW_UPDATE frames MUST NOT be sent unprotected.¶
Though data is exchanged on stream 1, the initial flow control window is is sufficiently large to allow the TLS handshake to complete. This limits the maximum size of the TLS handshake and would prevent a server or client from using an abnormally large certificate chain.¶
Stream 1 is exempt from the connection-level flow control window.¶
Accepting unprotected - specifically unauthenticated - packets presents a denial of service risk to endpoints. An attacker that is able to inject unprotected packets can cause a recipient to drop even protected packets with a matching sequence number. The spurious packet shadows the genuine packet, causing the genuine packet to be ignored as redundant.¶
Once the TLS handshake is complete, both peers MUST ignore unprotected packets. The handshake is complete when the server receives a client’s Finished message and when a client receives an acknowledgement that their Finished message was received. From that point onward, unprotected messages can be safely dropped. Note that the client could retransmit its Finished message to the server, so the server cannot reject such a message.¶
Since only TLS handshake packets and acknowledgments are sent in the clear, an attacker is able to force implementations to rely on retransmission for packets that are lost or shadowed. Thus, an attacker that intends to deny service to an endpoint has to drop or shadow protected packets in order to ensure that their victim continues to accept unprotected packets. The ability to shadow packets means that an attacker does not need to be on path.¶
In addition to denying endpoints messages, an attacker to generate packets that cause no state change in a recipient. See Section 7.2 for a discussion of these risks.¶
To avoid receiving TLS packets that contain no useful data, a TLS implementation MUST reject empty TLS handshake records and any record that is not permitted by the TLS state machine. Any TLS application data or alerts - other than a single end_of_early_data at the appropriate time - that is received prior to the end of the handshake MUST be treated as a fatal error.¶
If 0-RTT keys are available, the lack of replay protection means that restrictions on their use are necessary to avoid replay attacks on the protocol.¶
A client MUST only use 0-RTT keys to protect data that is idempotent. A client MAY wish to apply additional restrictions on what data it sends prior to the completion of the TLS handshake. A client otherwise treats 0-RTT keys as equivalent to 1-RTT keys.¶
A client that receives an indication that its 0-RTT data has been accepted by a server can send 0-RTT data until it receives all of the server’s handshake messages. A client SHOULD stop sending 0-RTT data if it receives an indication that 0-RTT data has been rejected. In addition to a ServerHello without an early_data extension, an unprotected handshake message with a KEY_PHASE bit set to 0 indicates that 0-RTT data has been rejected.¶
A client SHOULD send its end_of_early_data alert only after it has received all of the server’s handshake messages. Alternatively phrased, a client is encouraged to use 0-RTT keys until 1-RTT keys become available. This prevents stalling of the connection and allows the client to send continuously.¶
A server MUST NOT use 0-RTT keys to protect anything other than TLS handshake messages. Servers therefore treat packets protected with 0-RTT keys as equivalent to unprotected packets in determining what is permissible to send. A server protects handshake messages using the 0-RTT key if it decides to accept a 0-RTT key. A server MUST still include the early_data extension in its ServerHello message.¶
This restriction prevents a server from responding to a request using frames protected by the 0-RTT keys. This ensures that all application data from the server are always protected with keys that have forward secrecy. However, this results in head-of-line blocking at the client because server responses cannot be decrypted until all the server’s handshake messages are received by the client.¶
Due to reordering and loss, protected packets might be received by an endpoint before the final handshake messages are received. If these can be decrypted successfully, such packets MAY be stored and used once the handshake is complete.¶
Unless expressly permitted below, encrypted packets MUST NOT be used prior to completing the TLS handshake, in particular the receipt of a valid Finished message and any authentication of the peer. If packets are processed prior to completion of the handshake, an attacker might use the willingness of an implementation to use these packets to mount attacks.¶
TLS handshake messages are covered by record protection during the handshake, once key agreement has completed. This means that protected messages need to be decrypted to determine if they are TLS handshake messages or not. Similarly, ACK and WINDOW_UPDATE frames might be needed to successfully complete the TLS handshake.¶
Any timestamps present in ACK frames MUST be ignored rather than causing a fatal error. Timestamps on protected frames MAY be saved and used once the TLS handshake completes successfully.¶
An endpoint MAY save the last protected WINDOW_UPDATE frame it receives for each stream and apply the values once the TLS handshake completes. Failing to do this might result in temporary stalling of affected streams.¶
QUIC uses the TLS handshake for more than just negotiation of cryptographic parameters. The TLS handshake validates protocol version selection, provides preliminary values for QUIC transport parameters, and allows a server to perform return routeability checks on clients.¶
The QUIC version negotiation mechanism is used to negotiate the version of QUIC that is used prior to the completion of the handshake. However, this packet is not authenticated, enabling an active attacker to force a version downgrade.¶
To ensure that a QUIC version downgrade is not forced by an attacker, version information is copied into the TLS handshake, which provides integrity protection for the QUIC negotiation. This does not prevent version downgrade during the handshake, though it means that such a downgrade causes a handshake failure.¶
Protocols that use the QUIC transport MUST use Application Layer Protocol Negotiation (ALPN) [RFC7301]. The ALPN identifier for the protocol MUST be specific to the QUIC version that it operates over. When constructing a ClientHello, clients MUST include a list of all the ALPN identifiers that they support, regardless of whether the QUIC version that they have currently selected supports that protocol.¶
Servers SHOULD select an application protocol based solely on the information in the ClientHello, not using the QUIC version that the client has selected. If the protocol that is selected is not supported with the QUIC version that is in use, the server MAY send a QUIC version negotiation packet to select a compatible version.¶
If the server cannot select a combination of ALPN identifier and QUIC version it MUST abort the connection. A client MUST abort a connection if the server picks an incompatible version of QUIC version and ALPN.¶
QUIC defines an extension for use with TLS. That extension defines transport-related parameters. This provides integrity protection for these values. Including these in the TLS handshake also make the values that a client sets available to a server one-round trip earlier than parameters that are carried in QUIC frames. This document does not define that extension.¶
QUIC implementations describe a source address token. This is an opaque blob that a server might provide to clients when they first use a given source address. The client returns this token in subsequent messages as a return routeability check. That is, the client returns this token to prove that it is able to receive packets at the source address that it claims. This prevents the server from being used in packet reflection attacks (see Section 7.1).¶
A source address token is opaque and consumed only by the server. Therefore it can be included in the TLS 1.3 pre-shared key identifier for 0-RTT handshakes. Servers that use 0-RTT are advised to provide new pre-shared key identifiers after every handshake to avoid linkability of connections by passive observers. Clients MUST use a new pre-shared key identifier for every connection that they initiate; if no pre-shared key identifier is available, then resumption is not possible.¶
A server that is under load might include a source address token in the cookie extension of a HelloRetryRequest.¶
QUIC uses TLS without modification. Therefore, it is possible to use a pre-shared key that was obtained in a TLS connection over TCP to enable 0-RTT in QUIC. Similarly, QUIC can provide a pre-shared key that can be used to enable 0-RTT in TCP.¶
All the restrictions on the use of 0-RTT apply, with the exception of the ALPN label, which MUST only change to a label that is explicitly designated as being compatible. The client indicates which ALPN label it has chosen by placing that ALPN label first in the ALPN extension.¶
The certificate that the server uses MUST be considered valid for both connections, which will use different protocol stacks and could use different port numbers. For instance, HTTP/1.1 and HTTP/2 operate over TLS and TCP, whereas QUIC operates over UDP.¶
Source address validation is not completely portable between different protocol stacks. Even if the source IP address remains constant, the port number is likely to be different. Packet reflection attacks are still possible in this situation, though the set of hosts that can initiate these attacks is greatly reduced. A server might choose to avoid source address validation for such a connection, or allow an increase to the amount of data that it sends toward the client without source validation.¶
There are likely to be some real clangers here eventually, but the current set of issues is well captured in the relevant sections of the main text.¶
Never assume that because it isn’t in the security considerations section it doesn’t affect security. Most of this document does.¶
A small ClientHello that results in a large block of handshake messages from a server can be used in packet reflection attacks to amplify the traffic generated by an attacker.¶
Certificate caching [RFC7924] can reduce the size of the server’s handshake messages significantly.¶
A client SHOULD also pad [RFC7685] its ClientHello to at least 1024 octets. A server is less likely to generate a packet reflection attack if the data it sends is a small multiple of the data it receives. A server SHOULD use a HelloRetryRequest if the size of the handshake messages it sends is likely to exceed the size of the ClientHello.¶
QUIC, TLS and HTTP/2 all contain a messages that have legitimate uses in some contexts, but that can be abused to cause a peer to expend processing resources without having any observable impact on the state of the connection. If processing is disproportionately large in comparison to the observable effects on bandwidth or state, then this could allow a malicious peer to exhaust processing capacity without consequence.¶
QUIC prohibits the sending of empty STREAM frames unless they are marked with the FIN bit. This prevents STREAM frames from being sent that only waste effort.¶
TLS records SHOULD always contain at least one octet of a handshake messages or alert. Records containing only padding are permitted during the handshake, but an excessive number might be used to generate unnecessary work. Once the TLS handshake is complete, endpoints SHOULD NOT send TLS application data records unless it is to hide the length of QUIC records. QUIC packet protection does not include any allowance for padding; padded TLS application data records can be used to mask the length of QUIC frames.¶
While there are legitimate uses for some redundant packets, implementations SHOULD track redundant packets and treat excessive volumes of any non-productive packets as indicative of an attack.¶
This document has no IANA actions. Yet.¶
Ryan Hamilton was originally an author of this specification.¶
This document has benefited from input from Christian Huitema, Jana Iyengar, Adam Langley, Roberto Peon, Eric Rescorla, Ian Swett, and many others.¶