QUIC Working Group | M. Bishop, Editor |
Internet-Draft | Akamai |
Intended status: Standards Track | November 4, 2019 |
Expires: May 7, 2020 |
The QUIC transport protocol has several features that are desirable in a transport for HTTP, such as stream multiplexing, per-stream flow control, and low-latency connection establishment. This document describes a mapping of HTTP semantics over QUIC. This document also identifies HTTP/2 features that are subsumed by QUIC, and describes how HTTP/2 extensions can be ported to HTTP/3.¶
Discussion of this draft takes place on the QUIC working group mailing list (quic@ietf.org), which is archived at https://mailarchive.ietf.org/arch/search/?email_list=quic.¶
Working Group information can be found at https://github.com/quicwg; source code and issues list for this draft can be found at https://github.com/quicwg/base-drafts/labels/-http.¶
This Internet-Draft is submitted in full conformance with the provisions of BCP 78 and BCP 79.¶
Internet-Drafts are working documents of the Internet Engineering Task Force (IETF). Note that other groups may also distribute working documents as Internet-Drafts. The list of current Internet-Drafts is at https://datatracker.ietf.org/drafts/current/.¶
Internet-Drafts are draft documents valid for a maximum of six months and may be updated, replaced, or obsoleted by other documents at any time. It is inappropriate to use Internet-Drafts as reference material or to cite them other than as “work in progress”.¶
This Internet-Draft will expire on May 7, 2020.¶
Copyright (c) 2019 IETF Trust and the persons identified as the document authors. All rights reserved.¶
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HTTP semantics are used for a broad range of services on the Internet. These semantics have commonly been used with two different TCP mappings, HTTP/1.1 and HTTP/2. HTTP/3 supports the same semantics over a new transport protocol, QUIC.¶
HTTP/1.1 is a TCP mapping which uses whitespace-delimited text fields to convey HTTP messages. While these exchanges are human-readable, using whitespace for message formatting leads to parsing difficulties and workarounds to be tolerant of variant behavior. Because each connection can transfer only a single HTTP request or response at a time in each direction, multiple parallel TCP connections are often used, reducing the ability of the congestion controller to accurately manage traffic between endpoints.¶
HTTP/2 introduced a binary framing and multiplexing layer to improve latency without modifying the transport layer. However, because the parallel nature of HTTP/2’s multiplexing is not visible to TCP’s loss recovery mechanisms, a lost or reordered packet causes all active transactions to experience a stall regardless of whether that transaction was impacted by the lost packet.¶
The QUIC transport protocol incorporates stream multiplexing and per-stream flow control, similar to that provided by the HTTP/2 framing layer. By providing reliability at the stream level and congestion control across the entire connection, it has the capability to improve the performance of HTTP compared to a TCP mapping. QUIC also incorporates TLS 1.3 at the transport layer, offering comparable security to running TLS over TCP, with the improved connection setup latency of TCP Fast Open [RFC7413].¶
This document defines a mapping of HTTP semantics over the QUIC transport protocol, drawing heavily on the design of HTTP/2. While delegating stream lifetime and flow control issues to QUIC, a similar binary framing is used on each stream. Some HTTP/2 features are subsumed by QUIC, while other features are implemented atop QUIC.¶
QUIC is described in [QUIC-TRANSPORT]. For a full description of HTTP/2, see [HTTP2].¶
HTTP/3 provides a transport for HTTP semantics using the QUIC transport protocol and an internal framing layer similar to HTTP/2.¶
Once a client knows that an HTTP/3 server exists at a certain endpoint, it opens a QUIC connection. QUIC provides protocol negotiation, stream-based multiplexing, and flow control. An HTTP/3 endpoint can be discovered using HTTP Alternative Services; this process is described in greater detail in Section 3.2.¶
Within each stream, the basic unit of HTTP/3 communication is a frame (Section 7.2). Each frame type serves a different purpose. For example, HEADERS and DATA frames form the basis of HTTP requests and responses (Section 4.1).¶
Multiplexing of requests is performed using the QUIC stream abstraction, described in Section 2 of [QUIC-TRANSPORT]. Each request and response consumes a single QUIC stream. Streams are independent of each other, so one stream that is blocked or suffers packet loss does not prevent progress on other streams.¶
Server push is an interaction mode introduced in HTTP/2 [HTTP2] which permits a server to push a request-response exchange to a client in anticipation of the client making the indicated request. This trades off network usage against a potential latency gain. Several HTTP/3 frames are used to manage server push, such as PUSH_PROMISE, DUPLICATE_PUSH, MAX_PUSH_ID, and CANCEL_PUSH.¶
As in HTTP/2, request and response headers are compressed for transmission. Because HPACK [HPACK] relies on in-order transmission of compressed header blocks (a guarantee not provided by QUIC), HTTP/3 replaces HPACK with QPACK [QPACK]. QPACK uses separate unidirectional streams to modify and track header table state, while header blocks refer to the state of the table without modifying it.¶
The HTTP/3 specification is split into seven parts. The document begins with a detailed overview of the connection lifecycle and key concepts:¶
The details of the wire protocol and interactions with the transport are described in subsequent sections:¶
Additional resources are provided in the final sections:¶
The key words “MUST”, “MUST NOT”, “REQUIRED”, “SHALL”, “SHALL NOT”, “SHOULD”, “SHOULD NOT”, “RECOMMENDED”, “NOT RECOMMENDED”, “MAY”, and “OPTIONAL” in this document are to be interpreted as described in BCP 14 [RFC2119] [RFC8174] when, and only when, they appear in all capitals, as shown here.¶
This document uses the variable-length integer encoding from [QUIC-TRANSPORT].¶
The following terms are used:¶
The term “payload body” is defined in Section 3.3 of [RFC7230].¶
Finally, the terms “gateway”, “intermediary”, “proxy”, and “tunnel” are defined in Section 2.3 of [RFC7230]. Intermediaries act as both client and server at different times.¶
HTTP/3 uses the token “h3” to identify itself in ALPN and Alt-Svc. Only implementations of the final, published RFC can identify themselves as “h3”. Until such an RFC exists, implementations MUST NOT identify themselves using this string.¶
Implementations of draft versions of the protocol MUST add the string “-“ and the corresponding draft number to the identifier. For example, draft-ietf-quic-http-01 is identified using the string “h3-01”.¶
Non-compatible experiments that are based on these draft versions MUST append the string “-“ and an experiment name to the identifier. For example, an experimental implementation based on draft-ietf-quic-http-09 which reserves an extra stream for unsolicited transmission of 1980s pop music might identify itself as “h3-09-rickroll”. Note that any label MUST conform to the “token” syntax defined in Section 3.2.6 of [RFC7230]. Experimenters are encouraged to coordinate their experiments on the quic@ietf.org mailing list.¶
An HTTP origin advertises the availability of an equivalent HTTP/3 endpoint via the Alt-Svc HTTP response header field or the HTTP/2 ALTSVC frame ([ALTSVC]), using the ALPN token defined in Section 3.3.¶
For example, an origin could indicate in an HTTP response that HTTP/3 was available on UDP port 50781 at the same hostname by including the following header field:¶
Alt-Svc: h3=":50781"
On receipt of an Alt-Svc record indicating HTTP/3 support, a client MAY attempt to establish a QUIC connection to the indicated host and port and, if successful, send HTTP requests using the mapping described in this document.¶
Connectivity problems (e.g. firewall blocking UDP) can result in QUIC connection establishment failure, in which case the client SHOULD continue using the existing connection or try another alternative endpoint offered by the origin.¶
Servers MAY serve HTTP/3 on any UDP port, since an alternative always includes an explicit port.¶
HTTP/3 relies on QUIC as the underlying transport. The QUIC version being used MUST use TLS version 1.3 or greater as its handshake protocol. HTTP/3 clients MUST indicate the target domain name during the TLS handshake. This may be done using the Server Name Indication (SNI) [RFC6066] extension to TLS or using some other mechanism.¶
QUIC connections are established as described in [QUIC-TRANSPORT]. During connection establishment, HTTP/3 support is indicated by selecting the ALPN token “h3” in the TLS handshake. Support for other application-layer protocols MAY be offered in the same handshake.¶
While connection-level options pertaining to the core QUIC protocol are set in the initial crypto handshake, HTTP/3-specific settings are conveyed in the SETTINGS frame. After the QUIC connection is established, a SETTINGS frame (Section 7.2.4) MUST be sent by each endpoint as the initial frame of their respective HTTP control stream (see Section 6.2.1).¶
Once a connection exists to a server endpoint, this connection MAY be reused for requests with multiple different URI authority components. The client MAY send any requests for which the client considers the server authoritative.¶
An authoritative HTTP/3 endpoint is typically discovered because the client has received an Alt-Svc record from the request’s origin which nominates the endpoint as a valid HTTP Alternative Service for that origin. As required by [RFC7838], clients MUST check that the nominated server can present a valid certificate for the origin before considering it authoritative. Clients MUST NOT assume that an HTTP/3 endpoint is authoritative for other origins without an explicit signal.¶
Prior to making requests for an origin whose scheme is not “https,” the client MUST ensure the server is willing to serve that scheme. If the client intends to make requests for an origin whose scheme is “http”, this means that it MUST obtain a valid http-opportunistic response for the origin as described in [RFC8164] prior to making any such requests. Other schemes might define other mechanisms.¶
A server that does not wish clients to reuse connections for a particular origin can indicate that it is not authoritative for a request by sending a 421 (Misdirected Request) status code in response to the request (see Section 9.1.2 of [HTTP2]).¶
The considerations discussed in Section 9.1 of [HTTP2] also apply to the management of HTTP/3 connections.¶
A client sends an HTTP request on a client-initiated bidirectional QUIC stream. A client MUST send only a single request on a given stream. A server sends zero or more non-final HTTP responses on the same stream as the request, followed by a single final HTTP response, as detailed below.¶
An HTTP message (request or response) consists of:¶
A server MAY send one or more PUSH_PROMISE frames (see Section 7.2.5) before, after, or interleaved with the frames of a response message. These PUSH_PROMISE frames are not part of the response; see Section 4.4 for more details.¶
Frames of unknown types (Section 9), including reserved frames (Section 7.2.9) MAY be sent on a request or push stream before, after, or interleaved with other frames described in this section.¶
The HEADERS and PUSH_PROMISE frames might reference updates to the QPACK dynamic table. While these updates are not directly part of the message exchange, they must be received and processed before the message can be consumed. See Section 4.1.1 for more details.¶
The “chunked” transfer encoding defined in Section 4.1 of [RFC7230] MUST NOT be used.¶
A response MAY consist of multiple messages when and only when one or more informational responses (1xx; see [RFC7231], Section 6.2) precede a final response to the same request. Non-final responses do not contain a payload body or trailers.¶
If an endpoint receives an invalid sequence of frames on either a request or a push stream, it MUST respond with a connection error of type H3_FRAME_UNEXPECTED (Section 8). In particular, a DATA frame before any HEADERS frame, or a HEADERS or DATA frame after the trailing HEADERS frame is considered invalid.¶
An HTTP request/response exchange fully consumes a bidirectional QUIC stream. After sending a request, a client MUST close the stream for sending. Unless using the CONNECT method (see Section 4.2), clients MUST NOT make stream closure dependent on receiving a response to their request. After sending a final response, the server MUST close the stream for sending. At this point, the QUIC stream is fully closed.¶
When a stream is closed, this indicates the end of an HTTP message. Because some messages are large or unbounded, endpoints SHOULD begin processing partial HTTP messages once enough of the message has been received to make progress. If a client stream terminates without enough of the HTTP message to provide a complete response, the server SHOULD abort its response with the error code H3_REQUEST_INCOMPLETE.¶
A server can send a complete response prior to the client sending an entire request if the response does not depend on any portion of the request that has not been sent and received. When the server does not need to receive the remainder of the request, it MAY abort reading the request stream with error code H3_EARLY_RESPONSE, send a complete response, and cleanly close the sending part of the stream. Clients MUST NOT discard complete responses as a result of having their request terminated abruptly, though clients can always discard responses at their discretion for other reasons. If the server sends a partial or complete response but does not abort reading, clients SHOULD continue sending the body of the request and close the stream normally.¶
HTTP message headers carry information as a series of key-value pairs, called header fields. For a listing of registered HTTP header fields, see the “Message Header Field” registry maintained at https://www.iana.org/assignments/message-headers.¶
Just as in previous versions of HTTP, header field names are strings of ASCII characters that are compared in a case-insensitive fashion. Properties of HTTP header field names and values are discussed in more detail in Section 3.2 of [RFC7230], though the wire rendering in HTTP/3 differs. As in HTTP/2, header field names MUST be converted to lowercase prior to their encoding. A request or response containing uppercase header field names MUST be treated as malformed (Section 4.1.3).¶
As in HTTP/2, HTTP/3 uses special pseudo-header fields beginning with the ‘:’ character (ASCII 0x3a) to convey the target URI, the method of the request, and the status code for the response. These pseudo-header fields are defined in Section 8.1.2.3 and 8.1.2.4 of [HTTP2]. Pseudo-header fields are not HTTP header fields. Endpoints MUST NOT generate pseudo-header fields other than those defined in [HTTP2]. The restrictions on the use of pseudo-header fields in Section 8.1.2 of [HTTP2] also apply to HTTP/3. Messages which are considered malformed under these restrictions are handled as described in Section 4.1.3.¶
HTTP/3 uses QPACK header compression as described in [QPACK], a variation of HPACK which allows the flexibility to avoid header-compression-induced head-of-line blocking. See that document for additional details.¶
To allow for better compression efficiency, the cookie header field [RFC6265] MAY be split into separate header fields, each with one or more cookie-pairs, before compression. If a decompressed header list contains multiple cookie header fields, these MUST be concatenated before being passed into a non-HTTP/2, non-HTTP/3 context, as described in [HTTP2], Section 8.1.2.5.¶
An HTTP/3 implementation MAY impose a limit on the maximum size of the message header it will accept on an individual HTTP message. A server that receives a larger header field list than it is willing to handle can send an HTTP 431 (Request Header Fields Too Large) status code [RFC6585]. A client can discard responses that it cannot process. The size of a header field list is calculated based on the uncompressed size of header fields, including the length of the name and value in bytes plus an overhead of 32 bytes for each header field.¶
If an implementation wishes to advise its peer of this limit, it can be conveyed as a number of bytes in the SETTINGS_MAX_HEADER_LIST_SIZE parameter. An implementation which has received this parameter SHOULD NOT send an HTTP message header which exceeds the indicated size, as the peer will likely refuse to process it. However, because this limit is applied at each hop, messages below this limit are not guaranteed to be accepted.¶
Clients can cancel requests by resetting and aborting the request stream with an error code of H3_REQUEST_CANCELLED (Section 8.1). When the client aborts reading a response, it indicates that this response is no longer of interest. Implementations SHOULD cancel requests by abruptly terminating any directions of a stream that are still open.¶
When the server rejects a request without performing any application processing, it SHOULD abort its response stream with the error code H3_REQUEST_REJECTED. In this context, “processed” means that some data from the stream was passed to some higher layer of software that might have taken some action as a result. The client can treat requests rejected by the server as though they had never been sent at all, thereby allowing them to be retried later on a new connection. Servers MUST NOT use the H3_REQUEST_REJECTED error code for requests which were partially or fully processed. When a server abandons a response after partial processing, it SHOULD abort its response stream with the error code H3_REQUEST_CANCELLED.¶
When a client resets a request with the error code H3_REQUEST_CANCELLED, a server MAY abruptly terminate the response using the error code H3_REQUEST_REJECTED if no processing was performed. Clients MUST NOT use the H3_REQUEST_REJECTED error code, except when a server has requested closure of the request stream with this error code.¶
If a stream is cancelled after receiving a complete response, the client MAY ignore the cancellation and use the response. However, if a stream is cancelled after receiving a partial response, the response SHOULD NOT be used. Automatically retrying such requests is not possible, unless this is otherwise permitted (e.g., idempotent actions like GET, PUT, or DELETE).¶
A malformed request or response is one that is an otherwise valid sequence of frames but is invalid due to the presence of extraneous frames, prohibited header fields, the absence of mandatory header fields, or the inclusion of uppercase header field names.¶
A request or response that includes a payload body can include a content-length header field. A request or response is also malformed if the value of a content-length header field does not equal the sum of the DATA frame payload lengths that form the body. A response that is defined to have no payload, as described in Section 3.3.2 of [RFC7230] can have a non-zero content-length header field, even though no content is included in DATA frames.¶
Intermediaries that process HTTP requests or responses (i.e., any intermediary not acting as a tunnel) MUST NOT forward a malformed request or response. Malformed requests or responses that are detected MUST be treated as a stream error (Section 8) of type H3_GENERAL_PROTOCOL_ERROR.¶
For malformed requests, a server MAY send an HTTP response prior to closing or resetting the stream. Clients MUST NOT accept a malformed response. Note that these requirements are intended to protect against several types of common attacks against HTTP; they are deliberately strict because being permissive can expose implementations to these vulnerabilities.¶
The pseudo-method CONNECT ([RFC7231], Section 4.3.6) is primarily used with HTTP proxies to establish a TLS session with an origin server for the purposes of interacting with “https” resources. In HTTP/1.x, CONNECT is used to convert an entire HTTP connection into a tunnel to a remote host. In HTTP/2, the CONNECT method is used to establish a tunnel over a single HTTP/2 stream to a remote host for similar purposes.¶
A CONNECT request in HTTP/3 functions in the same manner as in HTTP/2. The request MUST be formatted as described in [HTTP2], Section 8.3. A CONNECT request that does not conform to these restrictions is malformed (see Section 4.1.3). The request stream MUST NOT be closed at the end of the request.¶
A proxy that supports CONNECT establishes a TCP connection ([RFC0793]) to the server identified in the “:authority” pseudo-header field. Once this connection is successfully established, the proxy sends a HEADERS frame containing a 2xx series status code to the client, as defined in [RFC7231], Section 4.3.6.¶
All DATA frames on the stream correspond to data sent or received on the TCP connection. Any DATA frame sent by the client is transmitted by the proxy to the TCP server; data received from the TCP server is packaged into DATA frames by the proxy. Note that the size and number of TCP segments is not guaranteed to map predictably to the size and number of HTTP DATA or QUIC STREAM frames.¶
Once the CONNECT method has completed, only DATA frames are permitted to be sent on the stream. Extension frames MAY be used if specifically permitted by the definition of the extension. Receipt of any other frame type MUST be treated as a connection error of type H3_FRAME_UNEXPECTED.¶
The TCP connection can be closed by either peer. When the client ends the request stream (that is, the receive stream at the proxy enters the “Data Recvd” state), the proxy will set the FIN bit on its connection to the TCP server. When the proxy receives a packet with the FIN bit set, it will terminate the send stream that it sends to the client. TCP connections which remain half-closed in a single direction are not invalid, but are often handled poorly by servers, so clients SHOULD NOT close a stream for sending while they still expect to receive data from the target of the CONNECT.¶
A TCP connection error is signaled by abruptly terminating the stream. A proxy treats any error in the TCP connection, which includes receiving a TCP segment with the RST bit set, as a stream error of type H3_CONNECT_ERROR (Section 8.1). Correspondingly, if a proxy detects an error with the stream or the QUIC connection, it MUST close the TCP connection. If the underlying TCP implementation permits it, the proxy SHOULD send a TCP segment with the RST bit set.¶
HTTP/3 does not support the HTTP Upgrade mechanism ([RFC7230], Section 6.7) or 101 (Switching Protocols) informational status code ([RFC7231], Section 6.2.2).¶
Server push is an interaction mode introduced in HTTP/2 [HTTP2] which permits a server to push a request-response exchange to a client in anticipation of the client making the indicated request. This trades off network usage against a potential latency gain. HTTP/3 server push is similar to what is described in HTTP/2 [HTTP2], but uses different mechanisms.¶
Each server push is identified by a unique Push ID. This Push ID is used in a single PUSH_PROMISE frame (see Section 7.2.5) which carries the request headers, possibly included in one or more DUPLICATE_PUSH frames (see Section 7.2.8), then included with the push stream which ultimately fulfills those promises.¶
Server push is only enabled on a connection when a client sends a MAX_PUSH_ID frame (see Section 7.2.7). A server cannot use server push until it receives a MAX_PUSH_ID frame. A client sends additional MAX_PUSH_ID frames to control the number of pushes that a server can promise. A server SHOULD use Push IDs sequentially, starting at 0. A client MUST treat receipt of a push stream with a Push ID that is greater than the maximum Push ID as a connection error of type H3_ID_ERROR.¶
The header of the request message is carried by a PUSH_PROMISE frame (see Section 7.2.5) on the request stream which generated the push. This allows the server push to be associated with a client request. Promised requests MUST conform to the requirements in Section 8.2 of [HTTP2].¶
The same server push can be associated with additional client requests using a DUPLICATE_PUSH frame (see Section 7.2.8).¶
Ordering of a PUSH_PROMISE or DUPLICATE_PUSH in relation to certain parts of the response is important. The server SHOULD send PUSH_PROMISE or DUPLICATE_PUSH frames prior to sending HEADERS or DATA frames that reference the promised responses. This reduces the chance that a client requests a resource that will be pushed by the server.¶
When a server later fulfills a promise, the server push response is conveyed on a push stream (see Section 6.2.2). The push stream identifies the Push ID of the promise that it fulfills, then contains a response to the promised request using the same format described for responses in Section 4.1.¶
Due to reordering, DUPLICATE_PUSH frames or push stream data can arrive before the corresponding PUSH_PROMISE frame. When a client receives a DUPLICATE_PUSH frame for an as-yet-unknown Push ID, the request headers of the push are not immediately available. The client can either delay generating new requests for content referenced following the DUPLICATE_PUSH frame until the request headers become available, or can initiate requests for discovered resources and cancel the requests if the requested resource is already being pushed. When a client receives a new push stream with an as-yet-unknown Push ID, both the associated client request and the pushed request headers are unknown. The client can buffer the stream data in expectation of the matching PUSH_PROMISE. The client can use stream flow control (see section 4.1 of [QUIC-TRANSPORT]) to limit the amount of data a server may commit to the pushed stream.¶
If a promised server push is not needed by the client, the client SHOULD send a CANCEL_PUSH frame. If the push stream is already open or opens after sending the CANCEL_PUSH frame, the client can abort reading the stream with an error code of H3_REQUEST_CANCELLED. This asks the server not to transfer additional data and indicates that it will be discarded upon receipt.¶
Once established, an HTTP/3 connection can be used for many requests and responses over time until the connection is closed. Connection closure can happen in any of several different ways.¶
Each QUIC endpoint declares an idle timeout during the handshake. If the connection remains idle (no packets received) for longer than this duration, the peer will assume that the connection has been closed. HTTP/3 implementations will need to open a new connection for new requests if the existing connection has been idle for longer than the server’s advertised idle timeout, and SHOULD do so if approaching the idle timeout.¶
HTTP clients are expected to request that the transport keep connections open while there are responses outstanding for requests or server pushes, as described in Section 19.2 of [QUIC-TRANSPORT]. If the client is not expecting a response from the server, allowing an idle connection to time out is preferred over expending effort maintaining a connection that might not be needed. A gateway MAY maintain connections in anticipation of need rather than incur the latency cost of connection establishment to servers. Servers SHOULD NOT actively keep connections open.¶
Even when a connection is not idle, either endpoint can decide to stop using the connection and let the connection close gracefully. Since clients drive request generation, clients perform a connection shutdown by not sending additional requests on the connection; responses and pushed responses associated to previous requests will continue to completion. Servers perform the same function by communicating with clients.¶
Servers initiate the shutdown of a connection by sending a GOAWAY frame (Section 7.2.6). The GOAWAY frame indicates that client-initiated requests on lower stream IDs were or might be processed in this connection, while requests on the indicated stream ID and greater were rejected. This enables client and server to agree on which requests were accepted prior to the connection shutdown. This identifier MAY be zero if no requests were processed. Servers SHOULD NOT permit additional QUIC streams after sending a GOAWAY frame.¶
Clients MUST NOT send new requests on the connection after receiving GOAWAY; a new connection MAY be established to send additional requests.¶
Some requests might already be in transit. If the client has already sent requests on streams with a Stream ID greater than or equal to that indicated in the GOAWAY frame, those requests will not be processed and MAY be retried by the client on a different connection. The client MAY cancel these requests. It is RECOMMENDED that the server explicitly reject such requests (see Section 4.1.2) in order to clean up transport state for the affected streams.¶
Requests on Stream IDs less than the Stream ID in the GOAWAY frame might have been processed; their status cannot be known until a response is received, the stream is reset individually, or the connection terminates. Servers MAY reject individual requests on streams below the indicated ID if these requests were not processed.¶
Servers SHOULD send a GOAWAY frame when the closing of a connection is known in advance, even if the advance notice is small, so that the remote peer can know whether a request has been partially processed or not. For example, if an HTTP client sends a POST at the same time that a server closes a QUIC connection, the client cannot know if the server started to process that POST request if the server does not send a GOAWAY frame to indicate what streams it might have acted on.¶
A client that is unable to retry requests loses all requests that are in flight when the server closes the connection. A server MAY send multiple GOAWAY frames indicating different stream IDs, but MUST NOT increase the value they send in the last Stream ID, since clients might already have retried unprocessed requests on another connection. A server that is attempting to gracefully shut down a connection SHOULD send an initial GOAWAY frame with the last Stream ID set to the maximum value allowed by QUIC’s MAX_STREAMS and SHOULD NOT increase the MAX_STREAMS limit thereafter. This signals to the client that a shutdown is imminent and that initiating further requests is prohibited. After allowing time for any in-flight requests (at least one round-trip time), the server MAY send another GOAWAY frame with an updated last Stream ID. This ensures that a connection can be cleanly shut down without losing requests.¶
Once all accepted requests have been processed, the server can permit the connection to become idle, or MAY initiate an immediate closure of the connection. An endpoint that completes a graceful shutdown SHOULD use the H3_NO_ERROR code when closing the connection.¶
If a client has consumed all available bidirectional stream IDs with requests, the server need not send a GOAWAY frame, since the client is unable to make further requests.¶
An HTTP/3 implementation can immediately close the QUIC connection at any time. This results in sending a QUIC CONNECTION_CLOSE frame to the peer; the error code in this frame indicates to the peer why the connection is being closed. See Section 8 for error codes which can be used when closing a connection.¶
Before closing the connection, a GOAWAY MAY be sent to allow the client to retry some requests. Including the GOAWAY frame in the same packet as the QUIC CONNECTION_CLOSE frame improves the chances of the frame being received by clients.¶
For various reasons, the QUIC transport could indicate to the application layer that the connection has terminated. This might be due to an explicit closure by the peer, a transport-level error, or a change in network topology which interrupts connectivity.¶
If a connection terminates without a GOAWAY frame, clients MUST assume that any request which was sent, whether in whole or in part, might have been processed.¶
A QUIC stream provides reliable in-order delivery of bytes, but makes no guarantees about order of delivery with regard to bytes on other streams. On the wire, data is framed into QUIC STREAM frames, but this framing is invisible to the HTTP framing layer. The transport layer buffers and orders received QUIC STREAM frames, exposing the data contained within as a reliable byte stream to the application. Although QUIC permits out-of-order delivery within a stream, HTTP/3 does not make use of this feature.¶
QUIC streams can be either unidirectional, carrying data only from initiator to receiver, or bidirectional. Streams can be initiated by either the client or the server. For more detail on QUIC streams, see Section 2 of [QUIC-TRANSPORT].¶
When HTTP headers and data are sent over QUIC, the QUIC layer handles most of the stream management. HTTP does not need to do any separate multiplexing when using QUIC - data sent over a QUIC stream always maps to a particular HTTP transaction or connection context.¶
All client-initiated bidirectional streams are used for HTTP requests and responses. A bidirectional stream ensures that the response can be readily correlated with the request. This means that the client’s first request occurs on QUIC stream 0, with subsequent requests on stream 4, 8, and so on. In order to permit these streams to open, an HTTP/3 server SHOULD configure non-zero minimum values for the number of permitted streams and the initial stream flow control window. So as to not unnecessarily limit parallelism, at least 100 requests SHOULD be permitted at a time.¶
HTTP/3 does not use server-initiated bidirectional streams, though an extension could define a use for these streams. Clients MUST treat receipt of a server-initiated bidirectional stream as a connection error of type H3_STREAM_CREATION_ERROR unless such an extension has been negotiated.¶
Unidirectional streams, in either direction, are used for a range of purposes. The purpose is indicated by a stream type, which is sent as a variable-length integer at the start of the stream. The format and structure of data that follows this integer is determined by the stream type.¶
0 1 2 3 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | Stream Type (i) ... +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Figure 1: Unidirectional Stream Header
Some stream types are reserved (Section 6.2.3). Two stream types are defined in this document: control streams (Section 6.2.1) and push streams (Section 6.2.2). [QPACK] defines two additional stream types. Other stream types can be defined by extensions to HTTP/3; see Section 9 for more details.¶
The performance of HTTP/3 connections in the early phase of their lifetime is sensitive to the creation and exchange of data on unidirectional streams. Endpoints that excessively restrict the number of streams or the flow control window of these streams will increase the chance that the remote peer reaches the limit early and becomes blocked. In particular, implementations should consider that remote peers may wish to exercise reserved stream behavior (Section 6.2.3) with some of the unidirectional streams they are permitted to use. To avoid blocking, the transport parameters sent by both clients and servers MUST allow the peer to create at least one unidirectional stream for the HTTP control stream plus the number of unidirectional streams required by mandatory extensions (three being the minimum number required for the base HTTP/3 protocol and QPACK), and SHOULD provide at least 1,024 bytes of flow control credit to each stream.¶
Note that an endpoint is not required to grant additional credits to create more unidirectional streams if its peer consumes all the initial credits before creating the critical unidirectional streams. Endpoints SHOULD create the HTTP control stream as well as the unidirectional streams required by mandatory extensions (such as the QPACK encoder and decoder streams) first, and then create additional streams as allowed by their peer.¶
If the stream header indicates a stream type which is not supported by the recipient, the remainder of the stream cannot be consumed as the semantics are unknown. Recipients of unknown stream types MAY abort reading of the stream with an error code of H3_STREAM_CREATION_ERROR, but MUST NOT consider such streams to be a connection error of any kind.¶
Implementations MAY send stream types before knowing whether the peer supports them. However, stream types which could modify the state or semantics of existing protocol components, including QPACK or other extensions, MUST NOT be sent until the peer is known to support them.¶
A sender can close or reset a unidirectional stream unless otherwise specified. A receiver MUST tolerate unidirectional streams being closed or reset prior to the reception of the unidirectional stream header.¶
A control stream is indicated by a stream type of 0x00. Data on this stream consists of HTTP/3 frames, as defined in Section 7.2.¶
Each side MUST initiate a single control stream at the beginning of the connection and send its SETTINGS frame as the first frame on this stream. If the first frame of the control stream is any other frame type, this MUST be treated as a connection error of type H3_MISSING_SETTINGS. Only one control stream per peer is permitted; receipt of a second stream which claims to be a control stream MUST be treated as a connection error of type H3_STREAM_CREATION_ERROR. The sender MUST NOT close the control stream, and the receiver MUST NOT request that the sender close the control stream. If either control stream is closed at any point, this MUST be treated as a connection error of type H3_CLOSED_CRITICAL_STREAM.¶
A pair of unidirectional streams is used rather than a single bidirectional stream. This allows either peer to send data as soon as it is able. Depending on whether 0-RTT is enabled on the connection, either client or server might be able to send stream data first after the cryptographic handshake completes.¶
Server push is an optional feature introduced in HTTP/2 that allows a server to initiate a response before a request has been made. See Section 4.4 for more details.¶
A push stream is indicated by a stream type of 0x01, followed by the Push ID of the promise that it fulfills, encoded as a variable-length integer. The remaining data on this stream consists of HTTP/3 frames, as defined in Section 7.2, and fulfills a promised server push by zero or more non-final HTTP responses followed by a single final HTTP response, as defined in Section 4.1. Server push and Push IDs are described in Section 4.4.¶
Only servers can push; if a server receives a client-initiated push stream, this MUST be treated as a connection error of type H3_STREAM_CREATION_ERROR.¶
0 1 2 3 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | 0x01 (i) ... +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | Push ID (i) ... +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Figure 2: Push Stream Header
Each Push ID MUST only be used once in a push stream header. If a push stream header includes a Push ID that was used in another push stream header, the client MUST treat this as a connection error of type H3_ID_ERROR.¶
Stream types of the format 0x1f * N + 0x21 for integer values of N are reserved to exercise the requirement that unknown types be ignored. These streams have no semantics, and can be sent when application-layer padding is desired. They MAY also be sent on connections where no data is currently being transferred. Endpoints MUST NOT consider these streams to have any meaning upon receipt.¶
The payload and length of the stream are selected in any manner the implementation chooses.¶
HTTP frames are carried on QUIC streams, as described in Section 6. HTTP/3 defines three stream types: control stream, request stream, and push stream. This section describes HTTP/3 frame formats and the streams types on which they are permitted; see Table 1 for an overview. A comparison between HTTP/2 and HTTP/3 frames is provided in Appendix A.2.¶
Frame | Control Stream | Request Stream | Push Stream | Section |
---|---|---|---|---|
DATA | No | Yes | Yes | Section 7.2.1 |
HEADERS | No | Yes | Yes | Section 7.2.2 |
CANCEL_PUSH | Yes | No | No | Section 7.2.3 |
SETTINGS | Yes (1) | No | No | Section 7.2.4 |
PUSH_PROMISE | No | Yes | No | Section 7.2.5 |
GOAWAY | Yes | No | No | Section 7.2.6 |
MAX_PUSH_ID | Yes | No | No | Section 7.2.7 |
DUPLICATE_PUSH | No | Yes | No | Section 7.2.8 |
Reserved | Yes | Yes | Yes | Section 7.2.9 |
Certain frames can only occur as the first frame of a particular stream type; these are indicated in Table 1 with a (1). Specific guidance is provided in the relevant section.¶
Note that, unlike QUIC frames, HTTP/3 frames can span multiple packets.¶
All frames have the following format:¶
0 1 2 3 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | Type (i) ... +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | Length (i) ... +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | Frame Payload (*) ... +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Figure 3: HTTP/3 frame format
A frame includes the following fields:¶
Each frame’s payload MUST contain exactly the fields identified in its description. A frame payload that contains additional bytes after the identified fields or a frame payload that terminates before the end of the identified fields MUST be treated as a connection error of type H3_FRAME_ERROR.¶
DATA frames (type=0x0) convey arbitrary, variable-length sequences of bytes associated with an HTTP request or response payload.¶
DATA frames MUST be associated with an HTTP request or response. If a DATA frame is received on a control stream, the recipient MUST respond with a connection error (Section 8) of type H3_FRAME_UNEXPECTED.¶
0 1 2 3 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | Payload (*) ... +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Figure 4: DATA frame payload
The HEADERS frame (type=0x1) is used to carry a header block, compressed using QPACK. See [QPACK] for more details.¶
0 1 2 3 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | Header Block (*) ... +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Figure 5: HEADERS frame payload
The CANCEL_PUSH frame (type=0x3) is used to request cancellation of a server push prior to the push stream being received. The CANCEL_PUSH frame identifies a server push by Push ID (see Section 7.2.5), encoded as a variable-length integer.¶
When a client sends CANCEL_PUSH, it is indicating that it does not wish to receive the promised resource. The server SHOULD abort sending the resource, but the mechanism to do so depends on the state of the corresponding push stream. If the server has not yet created a push stream, it does not create one. If the push stream is open, the server SHOULD abruptly terminate that stream. If the push stream has already ended, the server MAY still abruptly terminate the stream or MAY take no action.¶
When a server sends CANCEL_PUSH, it is indicating that it will not be fulfilling a promise and has not created a push stream. The client should not expect the corresponding promise to be fulfilled.¶
Sending CANCEL_PUSH has no direct effect on the state of existing push streams. A server SHOULD NOT send a CANCEL_PUSH when it has already created a corresponding push stream, and a client SHOULD NOT send a CANCEL_PUSH when it has already received a corresponding push stream.¶
A CANCEL_PUSH frame is sent on the control stream. Receiving a CANCEL_PUSH frame on a stream other than the control stream MUST be treated as a connection error of type H3_FRAME_UNEXPECTED.¶
0 1 2 3 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | Push ID (i) ... +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Figure 6: CANCEL_PUSH frame payload
The CANCEL_PUSH frame carries a Push ID encoded as a variable-length integer. The Push ID identifies the server push that is being cancelled (see Section 7.2.5). If a CANCEL_PUSH frame is received which references a Push ID greater than currently allowed on the connection, this MUST be treated as a connection error of type H3_ID_ERROR.¶
If the client receives a CANCEL_PUSH frame, that frame might identify a Push ID that has not yet been mentioned by a PUSH_PROMISE frame due to reordering. If a server receives a CANCEL_PUSH frame for a Push ID that has not yet been mentioned by a PUSH_PROMISE frame, this MUST be treated as a connection error of type H3_ID_ERROR.¶
The SETTINGS frame (type=0x4) conveys configuration parameters that affect how endpoints communicate, such as preferences and constraints on peer behavior. Individually, a SETTINGS parameter can also be referred to as a “setting”; the identifier and value of each setting parameter can be referred to as a “setting identifier” and a “setting value”.¶
SETTINGS frames always apply to a connection, never a single stream. A SETTINGS frame MUST be sent as the first frame of each control stream (see Section 6.2.1) by each peer, and MUST NOT be sent subsequently. If an endpoint receives a second SETTINGS frame on the control stream, the endpoint MUST respond with a connection error of type H3_FRAME_UNEXPECTED.¶
SETTINGS frames MUST NOT be sent on any stream other than the control stream. If an endpoint receives a SETTINGS frame on a different stream, the endpoint MUST respond with a connection error of type H3_FRAME_UNEXPECTED.¶
SETTINGS parameters are not negotiated; they describe characteristics of the sending peer, which can be used by the receiving peer. However, a negotiation can be implied by the use of SETTINGS - each peer uses SETTINGS to advertise a set of supported values. The definition of the setting would describe how each peer combines the two sets to conclude which choice will be used. SETTINGS does not provide a mechanism to identify when the choice takes effect.¶
Different values for the same parameter can be advertised by each peer. For example, a client might be willing to consume a very large response header, while servers are more cautious about request size.¶
The same setting identifier MUST NOT occur more than once in the SETTINGS frame. A receiver MAY treat the presence of duplicate setting identifiers as a connection error of type H3_SETTINGS_ERROR.¶
The payload of a SETTINGS frame consists of zero or more parameters. Each parameter consists of a setting identifier and a value, both encoded as QUIC variable-length integers.¶
0 1 2 3 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | Identifier (i) ... +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | Value (i) ... +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Figure 7: SETTINGS parameter format
An implementation MUST ignore the contents for any SETTINGS identifier it does not understand.¶
The following settings are defined in HTTP/3:¶
Setting identifiers of the format 0x1f * N + 0x21 for integer values of N are reserved to exercise the requirement that unknown identifiers be ignored. Such settings have no defined meaning. Endpoints SHOULD include at least one such setting in their SETTINGS frame. Endpoints MUST NOT consider such settings to have any meaning upon receipt.¶
Because the setting has no defined meaning, the value of the setting can be any value the implementation selects.¶
An HTTP implementation MUST NOT send frames or requests which would be invalid based on its current understanding of the peer’s settings.¶
All settings begin at an initial value. Each endpoint SHOULD use these initial values to send messages before the peer’s SETTINGS frame has arrived, as packets carrying the settings can be lost or delayed. When the SETTINGS frame arrives, any settings are changed to their new values.¶
This removes the need to wait for the SETTINGS frame before sending messages. Endpoints MUST NOT require any data to be received from the peer prior to sending the SETTINGS frame; settings MUST be sent as soon as the transport is ready to send data.¶
For servers, the initial value of each client setting is the default value.¶
For clients using a 1-RTT QUIC connection, the initial value of each server setting is the default value. 1-RTT keys will always become available prior to SETTINGS arriving, even if the server sends SETTINGS immediately. Clients SHOULD NOT wait indefinitely for SETTINGS to arrive before sending requests, but SHOULD process received datagrams in order to increase the likelihood of processing SETTINGS before sending the first request.¶
When a 0-RTT QUIC connection is being used, the initial value of each server setting is the value used in the previous session. Clients SHOULD store the settings the server provided in the connection where resumption information was provided, but MAY opt not to store settings in certain cases (e.g., if the session ticket is received before the SETTINGS frame). A client MUST comply with stored settings – or default values, if no values are stored – when attempting 0-RTT. Once a server has provided new settings, clients MUST comply with those values.¶
A server can remember the settings that it advertised, or store an integrity-protected copy of the values in the ticket and recover the information when accepting 0-RTT data. A server uses the HTTP/3 settings values in determining whether to accept 0-RTT data. If the server cannot determine that the settings remembered by a client are compatible with its current settings, it MUST NOT accept 0-RTT data. Remembered settings are compatible if a client complying with those settings would not violate the server’s current settings.¶
A server MAY accept 0-RTT and subsequently provide different settings in its SETTINGS frame. If 0-RTT data is accepted by the server, its SETTINGS frame MUST NOT reduce any limits or alter any values that might be violated by the client with its 0-RTT data. The server MUST include all settings which differ from their default values. If a server accepts 0-RTT but then sends settings that are not compatible with the previously specified settings, this MUST be treated as a connection error of type H3_SETTINGS_ERROR. If a server accepts 0-RTT but then sends a SETTINGS frame that omits a setting value that the client understands (apart from reserved setting identifiers) that was previously specified to have a non-default value, this MUST be treated as a connection error of type H3_SETTINGS_ERROR.¶
The PUSH_PROMISE frame (type=0x5) is used to carry a promised request header set from server to client on a request stream, as in HTTP/2.¶
0 1 2 3 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | Push ID (i) ... +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | Header Block (*) ... +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Figure 8: PUSH_PROMISE frame payload
The payload consists of:¶
A server MUST NOT use a Push ID that is larger than the client has provided in a MAX_PUSH_ID frame (Section 7.2.7). A client MUST treat receipt of a PUSH_PROMISE frame that contains a larger Push ID than the client has advertised as a connection error of H3_ID_ERROR.¶
A server MUST NOT use the same Push ID in multiple PUSH_PROMISE frames. A client MUST treat receipt of a Push ID which has already been promised as a connection error of type H3_ID_ERROR.¶
If a PUSH_PROMISE frame is received on the control stream, the client MUST respond with a connection error (Section 8) of type H3_FRAME_UNEXPECTED.¶
A client MUST NOT send a PUSH_PROMISE frame. A server MUST treat the receipt of a PUSH_PROMISE frame as a connection error of type H3_FRAME_UNEXPECTED.¶
See Section 4.4 for a description of the overall server push mechanism.¶
The GOAWAY frame (type=0x7) is used to initiate graceful shutdown of a connection by a server. GOAWAY allows a server to stop accepting new requests while still finishing processing of previously received requests. This enables administrative actions, like server maintenance. GOAWAY by itself does not close a connection.¶
0 1 2 3 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | Stream ID (i) ... +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Figure 9: GOAWAY frame payload
The GOAWAY frame is always sent on the control stream. It carries a QUIC Stream ID for a client-initiated bidirectional stream encoded as a variable-length integer. A client MUST treat receipt of a GOAWAY frame containing a Stream ID of any other type as a connection error of type H3_ID_ERROR.¶
Clients do not need to send GOAWAY to initiate a graceful shutdown; they simply stop making new requests. A server MUST treat receipt of a GOAWAY frame on any stream as a connection error (Section 8) of type H3_FRAME_UNEXPECTED.¶
The GOAWAY frame applies to the connection, not a specific stream. A client MUST treat a GOAWAY frame on a stream other than the control stream as a connection error (Section 8) of type H3_FRAME_UNEXPECTED.¶
See Section 5.2 for more information on the use of the GOAWAY frame.¶
The MAX_PUSH_ID frame (type=0xD) is used by clients to control the number of server pushes that the server can initiate. This sets the maximum value for a Push ID that the server can use in PUSH_PROMISE and CANCEL_PUSH frames. Consequently, this also limits the number of push streams that the server can initiate in addition to the limit maintained by the QUIC transport.¶
The MAX_PUSH_ID frame is always sent on the control stream. Receipt of a MAX_PUSH_ID frame on any other stream MUST be treated as a connection error of type H3_FRAME_UNEXPECTED.¶
A server MUST NOT send a MAX_PUSH_ID frame. A client MUST treat the receipt of a MAX_PUSH_ID frame as a connection error of type H3_FRAME_UNEXPECTED.¶
The maximum Push ID is unset when a connection is created, meaning that a server cannot push until it receives a MAX_PUSH_ID frame. A client that wishes to manage the number of promised server pushes can increase the maximum Push ID by sending MAX_PUSH_ID frames as the server fulfills or cancels server pushes.¶
0 1 2 3 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | Push ID (i) ... +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Figure 10: MAX_PUSH_ID frame payload
The MAX_PUSH_ID frame carries a single variable-length integer that identifies the maximum value for a Push ID that the server can use (see Section 7.2.5). A MAX_PUSH_ID frame cannot reduce the maximum Push ID; receipt of a MAX_PUSH_ID that contains a smaller value than previously received MUST be treated as a connection error of type H3_ID_ERROR.¶
The DUPLICATE_PUSH frame (type=0xE) is used by servers to indicate that an existing pushed resource is related to multiple client requests.¶
The DUPLICATE_PUSH frame is always sent on a request stream. Receipt of a DUPLICATE_PUSH frame on any other stream MUST be treated as a connection error of type H3_FRAME_UNEXPECTED.¶
A client MUST NOT send a DUPLICATE_PUSH frame. A server MUST treat the receipt of a DUPLICATE_PUSH frame as a connection error of type H3_FRAME_UNEXPECTED.¶
0 1 2 3 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | Push ID (i) ... +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Figure 11: DUPLICATE_PUSH frame payload
The DUPLICATE_PUSH frame carries a single variable-length integer that identifies the Push ID of a resource that the server has previously promised (see Section 7.2.5), though that promise might not be received before this frame. A server MUST NOT use a Push ID that is larger than the client has provided in a MAX_PUSH_ID frame (Section 7.2.7). A client MUST treat receipt of a DUPLICATE_PUSH that contains a larger Push ID than the client has advertised as a connection error of type H3_ID_ERROR.¶
This frame allows the server to use the same server push in response to multiple concurrent requests. Referencing the same server push ensures that a promise can be made in relation to every response in which server push might be needed without duplicating request headers or pushed responses.¶
Allowing duplicate references to the same Push ID is primarily to reduce duplication caused by concurrent requests. A server SHOULD avoid reusing a Push ID over a long period. Clients are likely to consume server push responses and not retain them for reuse over time. Clients that see a DUPLICATE_PUSH that uses a Push ID that they have since consumed and discarded are forced to ignore the DUPLICATE_PUSH.¶
Frame types of the format 0x1f * N + 0x21 for integer values of N are reserved to exercise the requirement that unknown types be ignored (Section 9). These frames have no semantics, and can be sent on any open stream when application-layer padding is desired. They MAY also be sent on connections where no data is currently being transferred. Endpoints MUST NOT consider these frames to have any meaning upon receipt.¶
The payload and length of the frames are selected in any manner the implementation chooses.¶
Frame types which were used in HTTP/2 where there is no corresponding HTTP/3 frame have also been reserved (Section 11.2). These frame types MUST NOT be sent, and receipt MAY be treated as an error of type H3_FRAME_UNEXPECTED.¶
QUIC allows the application to abruptly terminate (reset) individual streams or the entire connection when an error is encountered. These are referred to as “stream errors” or “connection errors” and are described in more detail in [QUIC-TRANSPORT]. An endpoint MAY choose to treat a stream error as a connection error.¶
Because new error codes can be defined without negotiation (see Section 9), receipt of an unknown error code or use of an error code in an unexpected context MUST NOT be treated as an error. However, closing a stream can constitute an error regardless of the error code (see Section 4.1).¶
This section describes HTTP/3-specific error codes which can be used to express the cause of a connection or stream error.¶
The following error codes are defined for use when abruptly terminating streams, aborting reading of streams, or immediately closing connections.¶
HTTP/3 permits extension of the protocol. Within the limitations described in this section, protocol extensions can be used to provide additional services or alter any aspect of the protocol. Extensions are effective only within the scope of a single HTTP/3 connection.¶
This applies to the protocol elements defined in this document. This does not affect the existing options for extending HTTP, such as defining new methods, status codes, or header fields.¶
Extensions are permitted to use new frame types (Section 7.2), new settings (Section 7.2.4.1), new error codes (Section 8), or new unidirectional stream types (Section 6.2). Registries are established for managing these extension points: frame types (Section 11.2), settings (Section 11.3), error codes (Section 11.4), and stream types (Section 11.5).¶
Implementations MUST ignore unknown or unsupported values in all extensible protocol elements. Implementations MUST discard frames and unidirectional streams that have unknown or unsupported types. This means that any of these extension points can be safely used by extensions without prior arrangement or negotiation. However, where a known frame type is required to be in a specific location, such as the SETTINGS frame as the first frame of the control stream (see Section 6.2.1), an unknown frame type does not satisfy that requirement and SHOULD be treated as an error.¶
Extensions that could change the semantics of existing protocol components MUST be negotiated before being used. For example, an extension that changes the layout of the HEADERS frame cannot be used until the peer has given a positive signal that this is acceptable. In this case, it could also be necessary to coordinate when the revised layout comes into effect.¶
This document doesn’t mandate a specific method for negotiating the use of an extension but notes that a setting (Section 7.2.4.1) could be used for that purpose. If both peers set a value that indicates willingness to use the extension, then the extension can be used. If a setting is used for extension negotiation, the default value MUST be defined in such a fashion that the extension is disabled if the setting is omitted.¶
The security considerations of HTTP/3 should be comparable to those of HTTP/2 with TLS; the considerations from Section 10 of [HTTP2] apply in addition to those listed here.¶
When HTTP Alternative Services is used for discovery for HTTP/3 endpoints, the security considerations of [ALTSVC] also apply.¶
Where HTTP/2 employs PADDING frames and Padding fields in other frames to make a connection more resistant to traffic analysis, HTTP/3 can either rely on transport-layer padding or employ the reserved frame and stream types discussed in Section 7.2.9 and Section 6.2.3. These methods of padding produce different results in terms of the granularity of padding, the effect of packet loss and recovery, and how an implementation might control padding.¶
Several protocol elements contain nested length elements, typically in the form of frames with an explicit length containing variable-length integers. This could pose a security risk to an incautious implementer. An implementation MUST ensure that the length of a frame exactly matches the length of the fields it contains.¶
The use of 0-RTT with HTTP/3 creates an exposure to replay attack. The anti-replay mitigations in [HTTP-REPLAY] MUST be applied when using HTTP/3 with 0-RTT.¶
Certain HTTP implementations use the client address for logging or access-control purposes. Since a QUIC client’s address might change during a connection (and future versions might support simultaneous use of multiple addresses), such implementations will need to either actively retrieve the client’s current address or addresses when they are relevant or explicitly accept that the original address might change.¶
This document creates a new registration for the identification of HTTP/3 in the “Application Layer Protocol Negotiation (ALPN) Protocol IDs” registry established in [RFC7301].¶
The “h3” string identifies HTTP/3:¶
This document establishes a registry for HTTP/3 frame type codes. The “HTTP/3 Frame Type” registry governs a 62-bit space. This space is split into three spaces that are governed by different policies. Values between 0x00 and 0x3f (in hexadecimal) are assigned via the Standards Action or IESG Review policies [RFC8126]. Values from 0x40 to 0x3fff operate on the Specification Required policy [RFC8126]. All other values are assigned to Private Use [RFC8126].¶
While this registry is separate from the “HTTP/2 Frame Type” registry defined in [HTTP2], it is preferable that the assignments parallel each other where the code spaces overlap. If an entry is present in only one registry, every effort SHOULD be made to avoid assigning the corresponding value to an unrelated operation.¶
New entries in this registry require the following information:¶
The entries in the following table are registered by this document.¶
Frame Type | Code | Specification |
---|---|---|
DATA | 0x0 | Section 7.2.1 |
HEADERS | 0x1 | Section 7.2.2 |
Reserved | 0x2 | N/A |
CANCEL_PUSH | 0x3 | Section 7.2.3 |
SETTINGS | 0x4 | Section 7.2.4 |
PUSH_PROMISE | 0x5 | Section 7.2.5 |
Reserved | 0x6 | N/A |
GOAWAY | 0x7 | Section 7.2.6 |
Reserved | 0x8 | N/A |
Reserved | 0x9 | N/A |
MAX_PUSH_ID | 0xD | Section 7.2.7 |
DUPLICATE_PUSH | 0xE | Section 7.2.8 |
Additionally, each code of the format 0x1f * N + 0x21 for integer values of N (that is, 0x21, 0x40, …, through 0x3FFFFFFFFFFFFFFE) MUST NOT be assigned by IANA.¶
This document establishes a registry for HTTP/3 settings. The “HTTP/3 Settings” registry governs a 62-bit space. This space is split into three spaces that are governed by different policies. Values between 0x00 and 0x3f (in hexadecimal) are assigned via the Standards Action or IESG Review policies [RFC8126]. Values from 0x40 to 0x3fff operate on the Specification Required policy [RFC8126]. All other values are assigned to Private Use [RFC8126]. The designated experts are the same as those for the “HTTP/2 Settings” registry defined in [HTTP2].¶
While this registry is separate from the “HTTP/2 Settings” registry defined in [HTTP2], it is preferable that the assignments parallel each other. If an entry is present in only one registry, every effort SHOULD be made to avoid assigning the corresponding value to an unrelated operation.¶
New registrations are advised to provide the following information:¶
The entries in the following table are registered by this document.¶
Setting Name | Code | Specification | Default |
---|---|---|---|
Reserved | 0x2 | N/A | N/A |
Reserved | 0x3 | N/A | N/A |
Reserved | 0x4 | N/A | N/A |
Reserved | 0x5 | N/A | N/A |
MAX_HEADER_LIST_SIZE | 0x6 | Section 7.2.4.1 | Unlimited |
Additionally, each code of the format 0x1f * N + 0x21 for integer values of N (that is, 0x21, 0x40, …, through 0x3FFFFFFFFFFFFFFE) MUST NOT be assigned by IANA.¶
This document establishes a registry for HTTP/3 error codes. The “HTTP/3 Error Code” registry manages a 62-bit space. The “HTTP/3 Error Code” registry operates under the “Expert Review” policy [RFC8126].¶
Registrations for error codes are required to include a description of the error code. An expert reviewer is advised to examine new registrations for possible duplication with existing error codes. Use of existing registrations is to be encouraged, but not mandated.¶
New registrations are advised to provide the following information:¶
The entries in the following table are registered by this document.¶
Name | Code | Description | Specification |
---|---|---|---|
H3_NO_ERROR | 0x0100 | No error | Section 8.1 |
H3_GENERAL_PROTOCOL_ERROR | 0x0101 | General protocol error | Section 8.1 |
H3_INTERNAL_ERROR | 0x0102 | Internal error | Section 8.1 |
H3_STREAM_CREATION_ERROR | 0x0103 | Stream creation error | Section 8.1 |
H3_CLOSED_CRITICAL_STREAM | 0x0104 | Critical stream was closed | Section 8.1 |
H3_FRAME_UNEXPECTED | 0x0105 | Frame not permitted in the current state | Section 8.1 |
H3_FRAME_ERROR | 0x0106 | Frame violated layout or size rules | Section 8.1 |
H3_EXCESSIVE_LOAD | 0x0107 | Peer generating excessive load | Section 8.1 |
H3_ID_ERROR | 0x0108 | An identifier was used incorrectly | Section 8.1 |
H3_SETTINGS_ERROR | 0x0109 | SETTINGS frame contained invalid values | Section 8.1 |
H3_MISSING_SETTINGS | 0x010A | No SETTINGS frame received | Section 8.1 |
H3_REQUEST_REJECTED | 0x010B | Request not processed | Section 8.1 |
H3_REQUEST_CANCELLED | 0x010C | Data no longer needed | Section 8.1 |
H3_REQUEST_INCOMPLETE | 0x010D | Stream terminated early | Section 8.1 |
H3_EARLY_RESPONSE | 0x010E | Remainder of request not needed | Section 8.1 |
H3_CONNECT_ERROR | 0x010F | TCP reset or error on CONNECT request | Section 8.1 |
H3_VERSION_FALLBACK | 0x0110 | Retry over HTTP/1.1 | Section 8.1 |
This document establishes a registry for HTTP/3 unidirectional stream types. The “HTTP/3 Stream Type” registry governs a 62-bit space. This space is split into three spaces that are governed by different policies. Values between 0x00 and 0x3f (in hexadecimal) are assigned via the Standards Action or IESG Review policies [RFC8126]. Values from 0x40 to 0x3fff operate on the Specification Required policy [RFC8126]. All other values are assigned to Private Use [RFC8126].¶
New entries in this registry require the following information:¶
The entries in the following table are registered by this document.¶
Stream Type | Code | Specification | Sender |
---|---|---|---|
Control Stream | 0x00 | Section 6.2.1 | Both |
Push Stream | 0x01 | Section 4.4 | Server |
Additionally, each code of the format 0x1f * N + 0x21 for integer values of N (that is, 0x21, 0x40, …, through 0x3FFFFFFFFFFFFFFE) MUST NOT be assigned by IANA.¶
HTTP/3 is strongly informed by HTTP/2, and bears many similarities. This section describes the approach taken to design HTTP/3, points out important differences from HTTP/2, and describes how to map HTTP/2 extensions into HTTP/3.¶
HTTP/3 begins from the premise that similarity to HTTP/2 is preferable, but not a hard requirement. HTTP/3 departs from HTTP/2 where QUIC differs from TCP, either to take advantage of QUIC features (like streams) or to accommodate important shortcomings (such as a lack of total ordering). These differences make HTTP/3 similar to HTTP/2 in key aspects, such as the relationship of requests and responses to streams. However, the details of the HTTP/3 design are substantially different than HTTP/2.¶
These departures are noted in this section.¶
HTTP/3 permits use of a larger number of streams (2^62-1) than HTTP/2. The considerations about exhaustion of stream identifier space apply, though the space is significantly larger such that it is likely that other limits in QUIC are reached first, such as the limit on the connection flow control window.¶
In contrast to HTTP/2, stream concurrency in HTTP/3 is managed by QUIC. QUIC considers a stream closed when all data has been received and sent data has been acknowledged by the peer. HTTP/2 considers a stream closed when the frame containing the END_STREAM bit has been committed to the transport. As a result, the stream for an equivalent exchange could remain “active” for a longer period of time. HTTP/3 servers might choose to permit a larger number of concurrent client-initiated bidirectional streams to achieve equivalent concurrency to HTTP/2, depending on the expected usage patterns.¶
Due to the presence of other unidirectional stream types, HTTP/3 does not rely exclusively on the number of concurrent unidirectional streams to control the number of concurrent in-flight pushes. Instead, HTTP/3 clients use the MAX_PUSH_ID frame to control the number of pushes received from an HTTP/3 server.¶
Many framing concepts from HTTP/2 can be elided on QUIC, because the transport deals with them. Because frames are already on a stream, they can omit the stream number. Because frames do not block multiplexing (QUIC’s multiplexing occurs below this layer), the support for variable-maximum-length packets can be removed. Because stream termination is handled by QUIC, an END_STREAM flag is not required. This permits the removal of the Flags field from the generic frame layout.¶
Frame payloads are largely drawn from [HTTP2]. However, QUIC includes many features (e.g., flow control) which are also present in HTTP/2. In these cases, the HTTP mapping does not re-implement them. As a result, several HTTP/2 frame types are not required in HTTP/3. Where an HTTP/2-defined frame is no longer used, the frame ID has been reserved in order to maximize portability between HTTP/2 and HTTP/3 implementations. However, even equivalent frames between the two mappings are not identical.¶
Many of the differences arise from the fact that HTTP/2 provides an absolute ordering between frames across all streams, while QUIC provides this guarantee on each stream only. As a result, if a frame type makes assumptions that frames from different streams will still be received in the order sent, HTTP/3 will break them.¶
Some examples of feature adaptations are described below, as well as general guidance to extension frame implementors converting an HTTP/2 extension to HTTP/3.¶
HTTP/2 specifies priority assignments in PRIORITY frames and (optionally) in HEADERS frames. HTTP/3 does not provide a means of signaling priority.¶
Note that while there is no explicit signaling for priority, this does not mean that prioritization is not important for achieving good performance.¶
HPACK was designed with the assumption of in-order delivery. A sequence of encoded header blocks must arrive (and be decoded) at an endpoint in the same order in which they were encoded. This ensures that the dynamic state at the two endpoints remains in sync.¶
Because this total ordering is not provided by QUIC, HTTP/3 uses a modified version of HPACK, called QPACK. QPACK uses a single unidirectional stream to make all modifications to the dynamic table, ensuring a total order of updates. All frames which contain encoded headers merely reference the table state at a given time without modifying it.¶
Frame type definitions in HTTP/3 often use the QUIC variable-length integer encoding. In particular, Stream IDs use this encoding, which allows for a larger range of possible values than the encoding used in HTTP/2. Some frames in HTTP/3 use an identifier rather than a Stream ID (e.g., Push IDs). Redefinition of the encoding of extension frame types might be necessary if the encoding includes a Stream ID.¶
Because the Flags field is not present in generic HTTP/3 frames, those frames which depend on the presence of flags need to allocate space for flags as part of their frame payload.¶
Other than this issue, frame type HTTP/2 extensions are typically portable to QUIC simply by replacing Stream 0 in HTTP/2 with a control stream in HTTP/3. HTTP/3 extensions will not assume ordering, but would not be harmed by ordering, and would be portable to HTTP/2 in the same manner.¶
Frame types defined by extensions to HTTP/2 need to be separately registered for HTTP/3 if still applicable. The IDs of frames defined in [HTTP2] have been reserved for simplicity. Note that the frame type space in HTTP/3 is substantially larger (62 bits versus 8 bits), so many HTTP/3 frame types have no equivalent HTTP/2 code points. See Section 11.2.¶
An important difference from HTTP/2 is that settings are sent once, as the first frame of the control stream, and thereafter cannot change. This eliminates many corner cases around synchronization of changes.¶
Some transport-level options that HTTP/2 specifies via the SETTINGS frame are superseded by QUIC transport parameters in HTTP/3. The HTTP-level options that are retained in HTTP/3 have the same value as in HTTP/2.¶
Below is a listing of how each HTTP/2 SETTINGS parameter is mapped:¶
In HTTP/3, setting values are variable-length integers (6, 14, 30, or 62 bits long) rather than fixed-length 32-bit fields as in HTTP/2. This will often produce a shorter encoding, but can produce a longer encoding for settings which use the full 32-bit space. Settings ported from HTTP/2 might choose to redefine the format of their settings to avoid using the 62-bit encoding.¶
Settings need to be defined separately for HTTP/2 and HTTP/3. The IDs of settings defined in [HTTP2] have been reserved for simplicity. Note that the settings identifier space in HTTP/3 is substantially larger (62 bits versus 16 bits), so many HTTP/3 settings have no equivalent HTTP/2 code point. See Section 11.3.¶
As QUIC streams might arrive out-of-order, endpoints are advised to not wait for the peers’ settings to arrive before responding to other streams. See Section 7.2.4.2.¶
QUIC has the same concepts of “stream” and “connection” errors that HTTP/2 provides. However, there is no direct portability of HTTP/2 error codes to HTTP/3 error codes; the values are shifted in order to prevent accidental or implicit conversion.¶
The HTTP/2 error codes defined in Section 7 of [HTTP2] logically map to the HTTP/3 error codes as follows:¶
Error codes need to be defined for HTTP/2 and HTTP/3 separately. See Section 11.4.¶
No changes¶
Substantial editorial reorganization; no technical changes.¶
None.¶
The original authors of this specification were Robbie Shade and Mike Warres.¶
A substantial portion of Mike’s contribution was supported by Microsoft during his employment there.¶